Weapon hash fivem. This weapon pack includes 3 weapons: A Colt Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Returns the base/default ammo type of the specified ped's specified weapon. Contribute to Puntherline/pun_idgun development by creating an account on GitHub. This data is not available to FXServer. The return value seems to indicate returns true if the hash of the weapon object weapon equals the weapon hash. It determines what weapons caused damage: If you want to define only a specific weapon, second parameter=weapon hash code, third parameter=0 If you want to define any melee weapon, second parameter=0 I’ve added addon weapons to my server and I can’t find a way to get the weapons hashes, is there any way that I can print the hash of the weapon I’m holding in the console or Gets and returns the hash of the group of the specified weapon (group names can be found/changed under "Group" in the weapons' meta file). " This powerful tool empowers server administrators Returns the weapon hash active in a specific weapon wheel slotList GIVE_WEAPON_TO_PED (Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) maybe you could use this native : GET_SELECTED_PED_WEAPON (Ped ped) it return you the hash of the weapon. Description: Unlock the full potential of your FiveM server with our revolutionary script, the "Add-On Weapon Configuration Extractor. A free, lore-friendly, fully animated simple rifle addon for FiveM servers with installation instructions included. All GTAV Weapon hashes for FiveM or RAGE MP. You can re-use these hashes in your own dat files. hi, im trying to make fivem weapon esp, i made a weapon list with weapon names and hashes but when im trying to get local players current weapon it gi Hash list of Weapon models, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Required Arguments player: parameter input should be in Player type. Some of the weapons are deprecated so be careful. Call(Hash. GIVE_WEAPON_TO_PED (Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) // SetCurrentPedWeapon void SET_CURRENT_PED_WEAPON(Ped ped, Hash weaponHash, BOOL bForceInHand); Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures A getter for `ReticuleHash` in a weapon scope component. DOES_WEAPON_TAKE_WEAPON_COMPONENT (Hash weaponHash, Hash componentHash) ENABLE_LASER_SIGHT_RENDERING (BOOL toggle) EXPLODE_PROJECTILES (Ped ped, Hash weaponHash, BOOL p2) The weapon hash is sent the first time the weapon parameter is run. " This powerful tool empowers server administrators to Retrieves the weapon group of the supplied weapon hash. The weapon hash. Note that the group is not the same as the location on the weapon wheel. ammoCount: The amount of ammo for the weapon. Please check A GitHub repository that contains a Lua file with the weapon hashes and names for FiveM, a multiplayer modification for GTA V. Under details you can see in which REMOVE_WEAPON_COMPONENT_FROM_PED (Ped ped, Hash weaponHash, Hash componentHash) REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT (Object p2 is mostly 1 in the scripts. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Kullanım şablonu: /giveweapon [ServerID] [weapon_{silahkodu}] [Mermi Sayısı] Örnek: /giveweapon 12 weapon_battleaxe 0 Örnek 2: /giveweapon 12 weapon_assaultsmg GIVE_WEAPON_TO_PED (Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) NOW WITH REMINGTON 870 AND FIXED X26 On my old FiveM server, I had a nice little weapon pack that I had been looking for for months, and I FINALLY found it yesterday. Name: a_f_y_beach_02 Hash: 0xB920CC2B DLC: The Cayo Perico Heist Weapons On Back Looking for a script to make weapons show up on a player’s back if they have it in their inventory? Look no further! This is a great script for RP servers. PropChecker standalone is designed specifically for FiveM server owners and developers. Usage example (s) The example shows an in-game I hope @d0p3t and the other mod’s will let it slide for once that i’m restructuring an old post Especially since this is the first result you’ll get when searching “Model name from hash FiveM” on Google (which what I was Here are all the weapon and explosion hashes in the game. 0=unknown (or incorrect weaponHash) 1= no damage (flare,snowball, petrolcan) 2=melee 3=bullet 4=force ragdoll fall 5=explosive (RPG, Railgun, grenade) 6=fire(molotov) 8=fall(WEAPON_HELI Weapon Components Tip See Pleb Masters: Forge for a full list of weapon components. My vehicle hashes thread This native does not return damages of weapons from the melee and explosive group. If you Name: RPG Hash: WEAPON_RPG Model Hash Key: w_lr_rpg DLC: core Description: A portable, shoulder-launched, anti-tank weapon that fires explosive warheads. Pleb Masters: Forge is the biggest collection of GTA 5 modding & scripting tools. Toggleable via /idgun. Preview Features Editable configuration to add/remove Gives a weapon to PED with a delay, example: WEAPON::GIVE_DELAYED_WEAPON_TO_PED (PED::PLAYER_PED_ID (), MISC::GET_HASH_KEY ("WEAPON_PISTOL"), 1000, false) GTA:V weapon hashes updated to latest DLC. NOTE: This function returns data in WeaponHash type. An alias of GET_CURRENT_PED_WEAPON. Contains Weapon Hash Weapon Hash Key (you can use this with joaat functions to generate hash) Weapon Name GXT (game text, use with getLabelText to get localized string) Explore weapon components in RAGE Multiplayer, including attachments and modifications for enhanced gameplay. z: Z coordinate for the weapon's position. This // GetWeaponComponentTypeModel Hash GET_WEAPON_COMPONENT_TYPE_MODEL(Hash componentHash); Greetings FiveM’s community, I want to share my List of weapons, DLC weapons, vehicle weapons and more on the forum. It is hashed using jenkins one at a time method. Useful Snippet Updated: 13/12/2022 Vehicle Count: 792 vehicleHashes = { adder: 3078201489, airbus: 1283517198, airtug: 1560980623, akula: 1181327175, akuma CREATE_WEAPON_OBJECT (Hash weaponHash, int ammoCount, float x, float y, float z, BOOL bCreateDefaultComponents, float scale, int customModelHash) _DOES_AIR_DEFENSE_ZONE_EXIST (int zoneId) 📅 Last Modified: Sat, 22 Mar 2025 20:03:06 GMT Weapons. Features and optional Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures I’m using a recoil script and I’m trying to configure my add-on weapons instead of the stock weapons provided. I made it because the Wiki isn’t complete. Fivem 100 Weapon Package Gallery Please Click On One Weapon To Enlarge Image And Preview In Gallery Mode! Weapons WEAPON_STUNROD | 0xDAC00025 Name (with GXT): The Shocker (WT_STUNROD) Description (with GXT): When blunt force trauma just isn't enough, consider diversifying your approach to aggravated assault Display Name: Cognoscenti 55 (Armored) Hash: 704435172 Model Name: cog552 NativeDB Introduced: v1290 NativeDB Added Parameter 4: BOOL p3SET_PED_DROPS_INVENTORY_WEAPON (Ped ped, Hash weaponHash, float xOffset, float yOffset, float zOffset, int ammoCount) Set the active slotIndex in the wheel weapon to the slot associated with the provided Weapon hash This native removes a specified weapon from your selected ped. Türkiye'nin İlk ve tek FiveM forum adresi Forum adresimize hoş geldin FiveMTürk olarak amacımız siz değerli kullanıcılarımıza en aktif fikir ve paylaşım platformu sunmak bir This powerful tool empowers server administrators to seamlessly integrate and configure add-on weapons with other scripts, such as recoil or customized weapon systems. re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer. Easily find out what object you are aiming at. Now, you don't need to check hashes/model names each and every time through internet. p2 seems to be 1 most of the time; and is not implemented. Does anyone have any idea on how to find weapon hashes for add-on weapons? STACHY225 April 29, 2023, HashTool This simple tool reduces your work to some extent. The file lists the weapon hashes for all the weapons in the Point any gun at an entity and get the position, heading, hash, and (for the most part) even the name displayed on screen, courtesy of @SleepingTears. meta Flags and Hashes - 5mods/tutorials GitHub Wiki Most complete GTA 5 Objects list & data browser. gg/58ez92Sp65 This simple FiveM script will allow you to get the hash code of any weapon using the `/getweaponhash` command. Discover the different weapon types in GTA games, their functionalities, and their impact on gameplay in this comprehensive guide. Use this to easily find and replace weapons in your FiveM server. Returns the hash of weapon the Ped is currently using. com/0wwDZgkF Example: C#: Function. 3: Bullpup Rifle Mk II Model name weapon_bullpuprifle_mk2 Hash 2228681469 Category Assault Rifle Max ammo 250 Damage 34 Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures I’ve spent a couple of hours compiling this list since I haven’t been able to find an updated one online. Overview Here are two json data files, which can be read client and server-side with LoadResourceFile, or can be just used for browsing what is currently supported by FiveM and Parameters: weaponHash: The hash of the weapon to create. Here you can follow the path of where everything is coming from. Use GET_PED_AMMO_TYPE_FROM_WEAPON if you want current ammo type (like AMMO_MG_INCENDIARY And now you can see a whole list of registered weapon audio item entries. REMOVE_WEAPON_FROM_PED, Game The source code for the Cfx. Weapon Hashes: pastebin. GitHub Gist: instantly share code, notes, and snippets. Weapon Groups (Incomplete list) melee: 2685387236 Handguns: 416676503 Submachine Gun: 3337201093 Shotgun: p2 should be FALSE, otherwise it seems to always return FALSE Bool does not check if the weapon is current equipped, unfortunately. Server activity wants to get WeaponInfo from weapons shared by QBCore, but hash number is sent, not name. GIVE_WEAPON_TO_PED (Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) It determines what weapons caused damage: If you want to define only a specific weapon, second parameter=weapon hash code, third parameter=0 If you want to define any melee weapon, second parameter=0 Causes of death by weapons can be seen here: Weapons Cause by Vehicle # 🔫 GetWeaponHash - Hard_Scripts https://discord. - citizenfx/fivem Contribute to MSFWDEVELOPMENT/MSFW-CustomWeapons development by creating an account on GitHub. You can use these labels to return the localized weapon name with this native The C# wrappers as of now are It determines what weapons caused damage: If you want to define only a specific weapon, second parameter=weapon hash code, third parameter=0 If you want to define any melee weapon, second parameter=0, third parameter=1. See an example of how to use the hash key in the script. Name: RPG Hash: WEAPON_RPG Model Hash Key: w_lr_rpg DLC: core Description: A portable, shoulder-launched, anti-tank weapon that fires explosive warheads. x: X coordinate for the weapon's position. animStyle: The animation style to apply, passed as a hash. _GET_AMMO_IN_VEHICLE_WEAPON_CLIP (Vehicle vehicle, int seat, int ammo) addonHash: (use WEAPON::GET_WEAPON_COMPONENT_TYPE_MODEL () to get hash value) $ {component_at_ar_flsh}, $ {component_at_ar_supp}, $ {component_at_pi_flsh . Information library about the game's weapons. APPLY_FORCE_TO_ENTITY (Entity entity, int forceType, float x, float y, float z, float offX, float offY, float offZ, int boneIndex, BOOL Returns the weapon hash to the selected/highlighted weapon in the wheel CREATE_WEAPON_OBJECT (Hash weaponHash, int ammoCount, float x, float y, float z, BOOL bCreateDefaultComponents, float scale, int customModelHash) _DOES_AIR_DEFENSE_ZONE_EXIST (int zoneId) Contribute to NoobySloth/Custom-Weapons development by creating an account on GitHub. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Parameters: ped: The ped handle. How Vehicles // Name - Model Name - Hash - Class Pfister Astron - astron - 0x258C9364 - SUVs Gallivanter Baller ST - baller7 - 0x1573422D - SUVs Bravado Buffalo STX - buffalo4 - 0xDB0C9B04 - Muscle Dewbauchee - Weapon Names WEAPON_UNARMED WEAPON_ANIMAL WEAPON_COUGAR WEAPON_KNIFE WEAPON_NIGHTSTICK WEAPON_HAMMER WEAPON_BAT Whilst searching through the FiveM docs, and reading the Lua tutorials, I came across this tidbit; Now, we call REQUEST_MODEL to load the actual vehicle model. This tool generates name of hashes and vice versa. This native converts its past string to hash. Version 1. That’s why weapon info returns nil. Very effective for taking ID: weapon_knife Name: Knife Hash: 0x99B507EA ID: weapon_machete Name: Machete Hash: 0xDD5DF8D9 ID: weapon_switchblade Name: Switchblade Hash: 0xDFE37640 ID: Learn how to get the hash key of your add-on weapons for FiveM recoil script using GetHashKey function or OpenIV Hash Generator. Name: WEAPON_COMPACTLAUNCHER Hash: 0x781FE4A Display Name: Compact Grenade Launcher DLC: mpbiker What it does Point any gun at an entity and get the position, heading, hash, and (for the most part) even the name displayed on screen, courtesy of @SleepingTears. This is article is still under development, not everything is filled out yet. This script enhances the management of props within the game world by providing simple commands for identifying nearby props and retrieving their Checks if the ped is currently equipped with a weapon matching a bit specified using a bitwise-or in typeFlags. Note, the client-side GET_SELECTED_PED_WEAPON native returns the weapon selected via the HUD (weapon wheel). Below you will find all FiveM Weapons and their hashes, Spawn Codes, and file names. y: Y coordinate for the weapon's position. GIVE_WEAPON_TO_PED (Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) Unlock the full potential of your FiveM server with our revolutionary script, the "Add-On Weapon Configuration Extractor. sgwvwodlbtpypkatlfqzqkvybjdzaatgjfmqoxfqihflbyeyv